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[0.009] bow target renderring invisible when camera near the wall

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Description:When the camera go through the wall, only the bow target switch disapear.



Steps to reproduce:
1. aim with the bow
2. look left

Result: The target switch disapear.
Expecting impossibility to see through the wall, or renderring fix.

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Salim

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I don't think we can fix this one since the bug is related to the Unity occlusion system.

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