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Cooperative mode.

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1Cooperative mode. Empty Cooperative mode. on Thu Dec 19, 2013 9:19 pm


Making a new thread to discuss this suggestion, as I felt there was some merit to it.

The thought came to mind when discussing robot combat in my first thread.

The cooperative mode of a certain game came to mind, and I thought an adaption for this game could be fun. Something to unlock after playing the game to a certain point, to be determined.

Main idea is to unlock a cooperative mode, which would have some different puzzles in different specific rooms of the castle. It would allow things like synchronized button pressing, or specific timing events. Doing it in a room format would allow patches in the future to add more rooms to try.

2Cooperative mode. Empty Re: Cooperative mode. on Wed Jan 08, 2014 7:31 am


Hello hanabichan, thank for the suggestion.
Been a fan of coop games, I simply love this idea. The Girl and the Robot was designed to be a single player experience but the idea of working together to solve puzzle interest us very much and might give hints to our next game.


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