Heys! Zynk here!
I liked this version a lot because I didn't encounter serious game-breaking glitches throughout the game.
I want to suggest that, tho its fun to shoot enemies thru walls, it takes out the difficulty of actually hitting them with an arrow. When in aiming mode, esp. near walls, the viewpoint gets muddled with the wall polygons. And is there a specific distance to hit enemies from afar? Because the accuracy of the cross-hair is not that accurate. I need to get closer for the arrows to hit.
That's all!
I liked this version a lot because I didn't encounter serious game-breaking glitches throughout the game.
I want to suggest that, tho its fun to shoot enemies thru walls, it takes out the difficulty of actually hitting them with an arrow. When in aiming mode, esp. near walls, the viewpoint gets muddled with the wall polygons. And is there a specific distance to hit enemies from afar? Because the accuracy of the cross-hair is not that accurate. I need to get closer for the arrows to hit.
That's all!