Hello! The game's looking great so far.
I just noticed a bug in the Alpha (v.004 from Desura).
If the Robot is carrying the girl and falls off a high ledge, the robot will die and respawn properly when they hit the ground, however the girl will respawn sideways. She then will run on the walls. The robot can still pick her up and set her down to correct this, unless she respawns outside (then she will float off into space).
EDIT:
Also, at checkpoint 7 (after the elevator), if the girl falls down the elevator shaft, then once she respawns she will no longer go into her falling animation when she falls; she can continue running around as she falls and no longer dies when she lands. The robot does not have this happen. It seems to be related to some sort of invisible ceiling in the elevator itself, as the character falling into the elevator will momentarily stop when they hit some invisible thing just before landing.
I hope this helps, keep up the good work.
I just noticed a bug in the Alpha (v.004 from Desura).
If the Robot is carrying the girl and falls off a high ledge, the robot will die and respawn properly when they hit the ground, however the girl will respawn sideways. She then will run on the walls. The robot can still pick her up and set her down to correct this, unless she respawns outside (then she will float off into space).
EDIT:
Also, at checkpoint 7 (after the elevator), if the girl falls down the elevator shaft, then once she respawns she will no longer go into her falling animation when she falls; she can continue running around as she falls and no longer dies when she lands. The robot does not have this happen. It seems to be related to some sort of invisible ceiling in the elevator itself, as the character falling into the elevator will momentarily stop when they hit some invisible thing just before landing.
I hope this helps, keep up the good work.
Last edited by Vampok on Thu Oct 31, 2013 4:13 pm; edited 1 time in total (Reason for editing : Fixed 2nd bug to be more accurate)