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Global announcement&Announcement & Sticky [0]
Topics | Replies | Views | Last Posts |
---|---|---|---|
[0.009] Girl hitbox tweakby Hugo | 1 | 527 | Wed Feb 18, 2015 6:29 pm by Salim |
[0.009] Anim pause resetby Hugo | 1 | 568 | Wed Feb 18, 2015 6:24 pm by Salim |
[0.009] double weight switchby Hugo | 1 | 545 | Wed Feb 18, 2015 6:22 pm by Salim |
[0.009] mountain climbingby Hugo | 1 | 534 | Wed Feb 18, 2015 6:07 pm by Salim |
[0.009] checkpoint 8 flashby Hugo | 1 | 525 | Wed Feb 18, 2015 5:56 pm by Salim |
[0.009] bridge music triggerby Hugo | 1 | 524 | Wed Feb 18, 2015 5:54 pm by Salim |
[0.009] Cut scene bypassby Hugo | 2 | 520 | Wed Feb 18, 2015 5:50 pm by Salim |
[0.009] plateform bypassby Hugo | 1 | 533 | Wed Feb 18, 2015 5:44 pm by Salim |
[0.009] incomplete robot shadowby Hugo | 1 | 465 | Wed Feb 18, 2015 5:43 pm by Salim |
[0.009] IA broken loopby Hugo | 1 | 514 | Wed Feb 18, 2015 5:35 pm by Salim |
[0.009] Girl transparency brightnessby Hugo | 1 | 541 | Wed Feb 18, 2015 5:03 pm by Salim |
[0.009] robot pathfinding deficienciesby Hugo | 1 | 547 | Wed Feb 18, 2015 5:01 pm by Salim |
[0.009] surface rendering invisible when camera near the wallby Hugo | 2 | 576 | Wed Feb 18, 2015 4:55 pm by Salim |
[0.009] Cage collision bugby Hugo | 1 | 465 | Wed Feb 18, 2015 4:15 pm by Salim |
[0.009] Blocking stairsby Hugo | 1 | 495 | Wed Feb 18, 2015 4:08 pm by Salim |
[0.009] bridge falling bugby Hugo | 1 | 502 | Wed Feb 18, 2015 11:03 am by Salim |
[0.009] puzzle 1 bypassby Hugo | 1 | 649 | Wed Feb 18, 2015 10:58 am by Salim |
[0.009] elevator leading through wallby Hugo | 1 | 507 | Wed Feb 18, 2015 10:50 am by Salim |
[0.009] split gate bypassby Hugo | 1 | 542 | Wed Feb 18, 2015 10:44 am by Salim |
[0.009] strong neck bugby Hugo | 1 | 449 | Wed Feb 18, 2015 9:08 am by Salim |
[0.009] bow target renderring invisible when camera near the wallby Hugo | 1 | 492 | Tue Feb 17, 2015 4:59 pm by Salim |
[0.009] AI suicideby Hugo | 1 | 431 | Tue Feb 17, 2015 4:56 pm by Salim |
[0.009] town complete bypassby Hugo | 1 | 511 | Tue Feb 17, 2015 4:47 pm by Salim |
Enemy fails to target playerby bvtsang | 1 | 472 | Tue Feb 17, 2015 4:44 pm by Salim |
Enemy robot fails to return to start positionby bvtsang | 1 | 564 | Tue Feb 17, 2015 4:19 pm by Salim |
Girl stands in crawlholeby bvtsang | 1 | 538 | Tue Feb 17, 2015 4:05 pm by Salim |
Tunnel light renderingby bvtsang | 1 | 483 | Tue Feb 17, 2015 3:29 pm by Salim |
Fall to the floor of the mapby bvtsang | 1 | 521 | Tue Feb 17, 2015 2:55 pm by Salim |
[0.009] aura while aiming bugby Hugo | 0 | 512 | Wed Oct 22, 2014 6:48 pm by Hugo |
Amulet glow renderingby bvtsang | 0 | 447 | Thu Oct 09, 2014 4:46 pm by bvtsang |
Inconsistent character lightingby bvtsang | 1 | 510 | Thu Sep 25, 2014 3:53 pm by Salim |
Rendering problems when camera near wallby bvtsang | 1 | 577 | Thu Sep 25, 2014 3:51 pm by Salim |
stuck lever after girl capture glitchby gwolffe | 2 | 516 | Mon Jun 02, 2014 12:12 pm by Salim |
Robot can push cube to the wall and that to be glitch.by Nick_Jackal | 1 | 466 | Mon Jun 02, 2014 11:07 am by Salim |
Switching checkpoints while switching control of girl and robotby bvtsang | 1 | 567 | Mon Jun 02, 2014 11:06 am by Salim |
Switching checkpoints mid-cutsceneby bvtsang | 1 | 538 | Mon Jun 02, 2014 11:04 am by Salim |
Enemy robot doesn't jump down from platform to intercept girlby bvtsang | 1 | 524 | Mon Jun 02, 2014 11:00 am by Salim |
Enemy AI bugby FawfulFury | 2 | 502 | Sat Apr 05, 2014 12:36 pm by gwolffe |
Vine rendering bugby bvtsang | 4 | 565 | Sat Mar 29, 2014 3:35 pm by gwolffe |
v. 0.007 Gate Glitchby gwolffe | 1 | 473 | Mon Mar 24, 2014 2:14 am by Salim |
phantom of the elevatorby gwolffe | 3 | 522 | Mon Mar 24, 2014 2:10 am by Salim |
Enemy theme music plays after enemy defeatedby bvtsang | 3 | 562 | Sun Mar 23, 2014 2:46 pm by Salim |
Cutscene Problems V0.007by PulsemanNeoHero | 1 | 509 | Fri Mar 21, 2014 6:52 pm by Salim |
Stuck if you try to switch when an enemy is attacking you + Graphical problemsby FJLink | 2 | 511 | Fri Mar 21, 2014 6:51 pm by Salim |
Enemies don't follow through pursuitby bvtsang | 1 | 547 | Fri Mar 21, 2014 6:50 pm by Salim |
Unable to pull switchby bvtsang | 1 | 507 | Fri Mar 21, 2014 6:48 pm by Salim |
Robot's low-on-health sound persists when the game is pausedby bvtsang | 2 | 503 | Fri Mar 21, 2014 6:43 pm by Salim |
Background music abruptly stopsby bvtsang | 1 | 480 | Fri Mar 21, 2014 6:33 pm by Salim |
Enemy doesn't attack girl if she's behind robotby bvtsang | 2 | 484 | Fri Mar 21, 2014 6:31 pm by Salim |
Girl takes no falling damage if dropped by robotby bvtsang | 1 | 482 | Fri Mar 21, 2014 6:25 pm by Salim |
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